DISCORANDO: a language game for compositional fluency
Date Issued
2023
Abstract
Among the reasons for students' lack of participation in an English language classroom are the fear and the anxiety of learning the language. Boring and passive teaching methods could also reduce students' performance which leads to poor language production. By applying certain gaming concepts and principles for in-class lessons, the challenges could be reduced, if not overcome. Based on the idea of moving from conventional learning to game based learning, the team proposes a language board game called "DISCORANDO" that promotes active learning and compositional fluency (the ability to write compositions easily and quickly) through the dynamics of obtaining word prompts. This board game can be played in and outside a classroom as it highly encourages independent learning among students. For its commercial potential, apart from producing it into a conventional portable board game, technology can be incorporated for improvement. In doing so, different themes can be used and more words can be updated to maintain relevancy and interactive values of the game.
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DiscorandoALanguage.pdf
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7.32 MB
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Adobe PDF
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